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Nearly 90% of the users of hand games in South Korea have drastically reduced the number of Internet cafes by more than half.

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Nearly 90% of the users of hand games in South Korea have drastically reduced the number of Internet cafes by more than half.
According to the Global Times, as one of the most representative "collective entertainment culture" projects in Korea, the number of Internet cafes in Korea has recently declined dramatically, probably because the popularity of mobile games has reduced the demand for Internet cafes. According to the statistics of the Korean Cultural Content Revitalization Institute, the number of Internet cafes in South Korea reached 22548 in 2001, but it decreased to 10 480 in January this year, with stores reduced by more than half. Meanwhile, mobile game users are experiencing rapid growth. According to the White Paper on Games 2018 issued by the Korean Cultural Content Revitalization Institute, the proportion of mobile game users in Korea is 88.3%, which is much higher than that of computer online games (59.6%). In addition to mobile games diverting customers from Internet cafes, there are also analysis that large-scale production of computer online games has significantly decreased, competition between Internet cafes has intensified, owners'operating burden has increased and other reasons have led to the reduction of Internet cafes.
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