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A-share game section in the years of negative growth: 16 billion goodwill losses But there are seven high-speed growth

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A-share game section in the years of negative growth: 16 billion goodwill losses But there are seven high-speed growth
In 2019, each of the listed company is expected to gradually revealed in 3 ~ 4 month annual reports in 2018. In accordance with the provisions of the CSRC, some changes in profit larger game makers have first disclose earnings forecast. The game the teahouse to report results for 2018 have counted 29, 9 of which are expected losses, 20 expected profits (1 profit). The whole, last year the game industry in the case of regulatory policy adjustment usher in a wave of cold, whether the number of loss-making companies or the amount of loss, all saw the new highs. This phenomenon is a major factor because of goodwill, is for listed company
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